5 min read
When Does It Get Dark?
Rebuilding Time-of-Day From a Fourteen-Turn Voyage
playtesting
game-systems
time-of-day
pacing
Building an AI-driven D&D RPG, one system at a time.
Rebuilding Time-of-Day From a Fourteen-Turn Voyage
What Three Hours of Chaos Taught Me About My Own Game
How the episode system got built three times before it worked